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Malik Tunc
Malik Tunc
Indi Game Dev
Recklinghausen, Germany

Summary

I am an indie game developer and artist with a passion for creating, whether it's through 3D modeling (Blender), 2D art (traditional & digital), Unity, JavaScript, or C++. I love bringing ideas to life, both digitally in the form of games and physically using Arduino and hardware projects.

Coming from a traditional, realism-focused art background, digital art is still a new challenge for me, but I am eager to improve and refine my style. I have already developed two Unity games and participated in one game jam, constantly pushing myself to learn and grow.

Right now, I’m working on refining my art style and developing unique visuals for my projects trieng to push my skill set further with events like Game Jams.

Skills

3D ModelingConcept ArtUnity2D art3D Art

Software proficiency

Unity
Unity
Blender
Blender
Procreate
Procreate
Photoshop
Photoshop